How to surf
On a ramp, release W and hold the strafe key toward the face. Turn the mouse gently to shape your line.
Green is the start. Gold is the finish.
Current map
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On a ramp, release W and hold the strafe key toward the face. Turn the mouse gently to shape your line.
Green is the start. Gold is the finish.
Bind keys, mouse buttons, or the scroll wheel. You can use more than one binding for each action.
Choose a binding, then press a key or scroll. Escape cancels.
Uses the CSS sensitivity scale: 0.022° × sensitivity per mouse count. Raw input is requested automatically; mouse smoothing is off.
Source FOV at 4:3. Wider screens show more to the sides.
Smooths the position between ticks with one tick of delay. Leave off for the most immediate response.
Click Play to capture the mouse.
Leaderboard runs use auto bunnyhop with capped starting speed. You can jump in the start zone, but excess horizontal speed is reduced when you leave: 325 units/s grounded, 350 airborne. Unrestricted starts keep separate local bests and never enter the leaderboard. Changing a rule restarts your run.
Save a tricky approach and try it again. Restoring a position keeps the run in practice mode.
Movement and view commands only. This is not a video recording.
Adjusts resolution and texture filtering. Movement and mouse response stay the same.
Quiet wind and air. Fades out when paused.
Three CSS classics. Easy, linear routes with room to improve.
surf_boreas